This commit is contained in:
mjallen18
2026-03-15 19:40:42 -05:00
parent 2fbb4d1f1b
commit 3c54fd5412
4 changed files with 793 additions and 152 deletions

View File

@@ -16,6 +16,25 @@ let
"sgdb"
"steamCDN"
];
# Parser types that do not scan ROM files and therefore need no package.
platformParserTypes = [
"Epic"
"Legendary"
"GOG Galaxy"
"Amazon Games"
"UPlay"
"itch.io"
"UWP"
"EA Desktop"
"Battle.net"
"Non-SRM Shortcuts"
"Steam"
"Manual"
];
isPlatformParser = type: builtins.elem type platformParserTypes;
in
{
options.programs.steam-rom-manager = {
@@ -251,29 +270,49 @@ in
example = "john";
description = ''
Steam account username used to build the SRM environment-variable
reference <literal>''${<username>}</literal> in userSettings.json.
reference ''${<username>} in userSettings.json.
This must match the account name shown in Steam (not the display name).
'';
};
# -------------------------------------------------------------------------
# Emulator parser configurations
# Emulator / parser configurations
# -------------------------------------------------------------------------
emulators = lib.mkOption {
type = lib.types.attrsOf (
lib.types.submodule (
{ name, ... }:
{ name, config, ... }:
{
options = {
enable = lib.mkEnableOption "emulator parser for ${name}";
enable = lib.mkEnableOption "parser for ${name}";
disabled = lib.mkOption {
type = lib.types.bool;
default = false;
description = ''
Write the parser into userConfigurations.json but mark it as
disabled inside SRM (equivalent to unchecking it in the UI).
Useful for keeping a config around without having it run.
'';
};
package = lib.mkOption {
type = lib.types.package;
# Resolve against knownEmulators first; fall back to pkgs.<name> so
# users can supply any arbitrary emulator key without a code change.
default = if knownEmulators ? ${name} then knownEmulators.${name}.package else pkgs.${name};
description = "Package providing the emulator binary.";
type = lib.types.nullOr lib.types.package;
# Resolve against knownEmulators, then try pkgs.<name>, then null
# for pure platform parsers that have no associated binary.
default =
if knownEmulators ? ${name} && knownEmulators.${name} ? package then
knownEmulators.${name}.package
else if isPlatformParser config.parserType then
null
else
pkgs.${name};
description = ''
Package providing the emulator binary.
Set to null for platform parsers (Epic, GOG, etc.) that do not
need a separate package managed by Nix.
'';
};
parserType = lib.mkOption {
@@ -283,7 +322,12 @@ in
knownEmulators.${name}.parserType
else
"Glob";
description = "SRM parser type (usually \"Glob\" for file-based ROMs).";
description = ''
SRM parser type. One of:
Glob, Glob-regex, Manual, Steam, Non-SRM Shortcuts,
Epic, Legendary, GOG Galaxy, Amazon Games, UPlay,
itch.io, UWP, EA Desktop, Battle.net
'';
};
configTitle = lib.mkOption {
@@ -296,21 +340,30 @@ in
type = lib.types.str;
default = "";
description = ''
Sub-folder under <option>environmentVariables.romsDirectory</option>
that contains ROMs for this emulator. Defaults to the built-in
value for known emulators; must be set explicitly for custom ones.
Sub-folder under environmentVariables.romsDirectory containing
ROMs for this emulator. Defaults to the built-in value for known
emulators; must be set explicitly for custom entries.
Leave empty for platform/artwork parsers.
'';
};
steamCategories = lib.mkOption {
type = lib.types.listOf lib.types.str;
default = [ "" ];
default =
if knownEmulators ? ${name} && knownEmulators.${name} ? steamCategory then
[ knownEmulators.${name}.steamCategory ]
else
[ "" ];
description = "Steam categories / collection tags to apply to shortcuts.";
};
extraArgs = lib.mkOption {
type = lib.types.str;
default = "--fullscreen \"\${filePath}\"";
default =
if knownEmulators ? ${name} && knownEmulators.${name} ? executableArgs then
knownEmulators.${name}.executableArgs
else
"\"\${filePath}\"";
description = "Command-line arguments passed to the emulator.";
};
@@ -360,8 +413,9 @@ in
type = lib.types.listOf lib.types.str;
default = [ ];
description = ''
File extensions matched by the glob parser (e.g. <literal>".iso"</literal>).
Defaults to the built-in list for known emulators; must be set for custom ones.
File extensions matched by the glob parser (e.g. ".iso").
Defaults to the built-in list for known emulators.
Leave empty for platform/artwork parsers.
'';
};
@@ -374,14 +428,33 @@ in
appendArgsToExecutable = lib.mkOption {
type = lib.types.bool;
default = true;
description = "Append <option>extraArgs</option> to the executable path in the shortcut.";
description = "Append extraArgs to the executable path in the shortcut.";
};
# Extra parser-specific inputs (used by platform parsers and Manual).
# For Glob parsers the glob pattern is generated automatically from
# fileTypes; you do not need to set parserInputs.glob manually.
parserInputs = lib.mkOption {
type = lib.types.attrsOf lib.types.anything;
default =
if knownEmulators ? ${name} && knownEmulators.${name} ? parserInputs then
knownEmulators.${name}.parserInputs
else
{ };
description = ''
Additional parser-specific input fields merged into parserInputs.
For platform parsers (Epic, Legendary, GOG, itch.io, etc.) this
carries launcher-specific settings.
For Glob parsers the "glob" key is generated automatically.
'';
};
};
}
)
);
default = { };
description = "Attribute set of emulator parser configurations keyed by emulator name.";
description = "Attribute set of emulator/parser configurations keyed by name.";
};
};
}